• Skip to main navigation
  • Skip to main content
  • Skip to footer
  • Home
  • About
  • Math, For 3D Artists
  • Container Water
  • Skip to menu toggle button
Andy Green, Senior Technical Artist Logo

Andy Green

Principal Technical Artist

  • Twitter
  • LinkedIn
  • Reddit
  • Mastodon
  • Back to top ↑

Category: Short

Quick Intro to Tangent Space – For 3D Artists

If you’re thinking “I’ve herd of Tangents before”, and you’ve not spent a lot of time animating or learning calculus, then there’s a good chance it’s from Tangent Space Normal Maps. In this short I’m going to take a quick look at tangent space, and relate it back to the Cross Product.

Continue reading “Quick Intro to Tangent Space – For 3D Artists”…
Posted on: March 16, 2024 Last updated on: March 16, 2024 Written by: Andy

Polygon Soup – For 3D Artists

I had originally began writing this as part of the Cross Product post, but realised it was enough of a topic to also break out onto it’s own short. The Polygon Soup is an interesting one, especially if you’d never considered how or why 3D meshes are stored under the hood…

Continue reading “Polygon Soup – For 3D Artists”…
Posted on: February 18, 2024 Last updated on: March 16, 2024 Written by: Andy

Personal blog of Andy Green, Senior Technical Artist.

If you want to get in touch, please contact me using the social links at the bottom right of the page.

2025 Andy Green
  • Twitter
  • LinkedIn
  • Reddit
  • Mastodon
  • Back to top ↑